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| #pragma once #ifndef LIST_H_ #define LIST_H_
template<class Item> class ListTP { private: enum { L_SIZE = 10 }; struct Node { public: Item item; Node *next; Node *prev; Node(const Item & i = 0) : item(i), next(0) ,prev(0){}; }; Node *front; Node *rear;
int items; const int lsize; ListTP(const ListTP & q) : lsize(0) {}; ListTP & operator= (const ListTP & q) { return *this; } public: ListTP(int qs = L_SIZE); ~ListTP(); bool isempty() const { return items == 0; } bool isfull() const { return items == lsize; } int listcount() const { return items; } bool push_back(const Item & item); bool push_front(const Item & item); bool pop_back(Item & item); bool pop_front(Item & item); }; template<class Item> inline ListTP<Item>::ListTP(int qs) :lsize(qs) { front = rear = 0; items = 0; }
template<class Item> ListTP<Item>::~ListTP() { Node * temp; while (front != 0) { temp = front; front = front->next; delete temp; } } template<class Item> bool ListTP<Item>::push_back(const Item & item) { if (isfull()) return false; Node *add = new Node(item); items++; if (front == 0) front = add; else { rear->next = add; add->prev = rear; } rear = add; return true; } template<class Item> bool ListTP<Item>::push_front(const Item & item) { if (isfull()) return false; Node *add = new Node(item); items++; if (front == 0) front = add; else { add->next = front; front->prev = add; } front = add; return true; } template<class Item> bool ListTP<Item>::pop_back(Item & item) { if (front == 0) return false; item = rear->item; items--; Node *temp = rear; rear = rear->prev; delete temp; if (items == 0) front = 0; return true; } template<class Item> bool ListTP<Item>::pop_front(Item & item) { if (front == 0) return false; item = front->item; items--; Node *temp = front; front = front->next; delete temp; if (items == 0) rear = 0; return true; } #endif // !LIST_H_
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